It amazes me how many times I’ve seen people liberally throw interface metaphors around on mobile touch devices (for individual interactions or aesthetic purposes) without considering all of the other interactions that those metaphors imply.
It amazes me how many times I’ve seen people liberally throw interface metaphors around on mobile touch devices (for individual interactions or aesthetic purposes) without considering all of the other interactions that those metaphors imply.
A useful alternative way of thinking about requirements prioritization. I’ve worked on projects where users’ basic expectation will not be met at launch because of technical limitations and timelines. I knew at the time that the frustrations created from not meeting basic expectations would likely override any delighters that the final product would provide. The Kano model is a good way of phrasing this type of argument to stakeholders and project members.
Designs shouldn’t just be usable and efficient, they should also be pleasurable.
A little bitter and direct, but there’s truth in here about how user research can be misunderstood and misused. Similar mistakes can be made when using business stakeholders as a resource for requirements definition.
Characteristics of the scroll and the card models for touch screen navigation. When should you use one or the other?
Do you often look at your designs and tell yourself that they just aren’t nefarious enough? Check out DarkPatterns: How designers more evil than you trick their users into doing what they want them to.
A summary of the notes that Luke Wroblewski took throughout the Web App Masters Tour. I’ve posted a few of these already, but this summary posts links to all of them. Lots of good stuff in here.
A long article discussing the importance of designing for internal and external consistency. The article covers pretty straightforward stuff, but I find that reading this type of article serves as a good refresher every once-in-a-while.
An interesting theory on why Google can’t seem to figure out the social web.